Astros Playroom
The titular robot, Astro, jumps, glides, fights, and more through four levels based on different aspects of the PS5 hardware. Astro’s Playroom is the perfect game to play first to kick off the PlayStation 5 generation. It’s a fluid and fun 3D platformer sure, but it being built around showing off what the DualSense controller can add to gaming Is what really starts to make it special. Add in all of the PlayStation love letters scattered about inside these worlds and you have another magical, must-play experience from Team Asobi.
As you get better at playing games, you’ll get better at being able to make things up as you go. Aside from being a technical showcase, Astro’s Playroom is also a game that was clearly made with a lot of care and passion. Each world is themed after a particular computer component, and one of the main goals is to collect secret items that are all pieces of classic PlayStation hardware. There’s even a trophy room where you can interact with them, using your little robot hands to turn on a gigantic PSP Go, or hop on the eject button of an original PlayStation to see the lid pop open. Astro’s Playroom could easily have been a simple tech demo, and in a way it is that.
Platform
Go back along to the front of the blue pipes and the sandstorm, and this time, go along the outside on the right. Go past the PlayStation face button symbols in the sand, and punch the shell tucked away under the pipe towards the end. To solve the riddle, jump up to the circular platforms above this area, where on the far side, you’ll see a little clock on the column.
For the first part of our Astro’s Playroom guide, we’re going to provide a full walkthrough for each stage, which will help you easily 100% each location. After beating both versions of the T-Rex the credits will start to roll, where you can collect some coins. To find them, you need to locate hidden disco balls in the regular levels.
Playstation Store
Earning trophies provides a sense of accomplishment and showcases mastery of the game’s creative levels and DualSense features. With no missable trophies‚ players can enjoy a stress-free journey to 100% completion‚ making the experience both fun and achievable for all skill levels. Trophies also add replay value‚ challenging players to revisit worlds and unlock everything the game has to offer.
When you get to the section where you have to hop along a rolling hexagon, at the start will be a Bot using a pair of golden scissors inside a frame. This references Puppeteer, a 2013 PS3 game developed by SIE Japan Studio. The game takes place entirely within a stage, with main character Kutaro who uses Calibrus, a magic pair of scissors.
Following on from the first PlayStation, the PlayStation 2 would use DVDs for its optical storage medium. This proved to be a huge boon for the system, as it allowed it to double as a DVD player right when that format began to take off. The DualShock was actually preceded by the Dual Analog Controller in April that same year. It differs by having longer handles, concave analog sticks with no rubber coating, a ridge on top of the L2 and R2 buttons, and a green Analog button light.
Pervasive and distinct rumble effects steal the show, from the tiny sensation of Astro’s footsteps to thundering moments like an Indiana Jones-style boulder chase. The triggers offer resistance as you charge your jumps in a frog suit or operate the levers on a toy machine. Sliding your finger across the touchpad lets you direct your movement as you roll around in a ball. The list goes on, and while some mechanics feel like gimmicks (steering with motion controls will never be fun), the majority of them are cool. Even more than that, they make a substantial difference in your connection to the action, conveying an amazing tactile sense of the world.
Puzzle Piece 1/4 – Right at the start of the level, cross the tightrope and jump across to reach this puzzle piece. Artifact 1/2 “PS2 Multitap” – Shortly after that puzzle piece there will be an area you can go into on the left behind some purple vines. Light TD88 CLUB at the bottom with your ship thrusters to reveal this artifact. Puzzle Piece 3/4 – In the section after the falling circular wall pieces, you need to use the bar to jump up and over the wall to the right to reach this puzzle piece. Puzzle Piece 1/4 – When climbing in the monkey suit, when you go up the first moving handhold there will be a yellow handhold on the left you can grab, which reveals a new area.